The third ORG in Zero's series; a fantasy-themed ORG where players adventure on a quest to save the kingdom.
Twists:
No Garnets
Main Matches and Death Matches without a set number of rounds
Isolated Death Matches where players in the DM can't communicate with others
Sprint Death Matches where some of the rules of the DM are revealed just before it takes place
Each player owns a unique Artefact that can be used for different advantages
Type | Name | Designer(s) | ORGs | # | Tags |
---|---|---|---|---|---|
MM | Bandit Attack! | Zero | 10 | Cards, Dice, Host Info, Luck, Race, Semi-live MM | |
MM | Doppel Doubt | Zero | 8 | Anonymous, Area control, Cards, Drafting, Grid-based, Guest, Limited communication, Piece placement, Polyominoes, Social deduction, Teams | |
MM | Essential Escape | Zero | 9 | Dilemma, Extra Info on Discord, Grid-based, Host Info, Intel game, Limited communication, Maze, Piece movement, Piece removal, Routing, Targeting | |
MM | Farmer's Fields | Zero | 11 | Grid-based, Piece removal, Polyominoes | |
MM | Flee The Dungeon | Zero | 4 | Extra Info on Discord, Host Info, Logic, Puzzle, Race, Real-time, Semi-live MM | |
MM | Prepare or Despair | Zero | 12 | Auction, Bidding, Crafting, Dice, Economy, Extra Info on Discord, Grouping, Hierarchy, Host Info, Inductive reasoning, Intel game, Investing, Logic, Luck, Mathematics, Mental, Observation, Optimization, Patterns, Points-based, RPG, Semi-live MM, Targeting, Trading | |
MM | Runes to Ruins | Zero | 5 | Intel game, Patterns, Puzzle, Voting | |
MM | The Fight For a Name | Zero | 13 | Area control, Grid-based, Hex grid, Host Info, Intel game, Piece movement, Semi-live MM | |
MM | Uncharted Territory | Zero | 6 | Grid-based, Optimization, Routing, RPG, Targeting | |
MM | Wind Guide Me | Zero | 7 | Circular seating, Mathematics, Piece placement | |
DM | Artistic Interpretation | Zero | 2 | Grid-based, Intel game, Logic, Mental, Miscellaneous, Observation, Patterns, Puzzle, Simultaneous | |
DM | Bomb Domain | Zero | 2 | ||
DM | Compass Collisions | Zero | 2 | Grid-based, Piece movement, Piece placement, Piece removal, Strategy, Turn-based | |
DM | Desperado! | Zero | 2 | Grid-based, Observation, Points-based, Simultaneous | |
DM | Guidance Rite | Zero | 2 | Grid-based, Piece movement, Piece removal, Psych, Simultaneous, Strategy, Turn-based | |
DM | Hierarchy Rivalry | Zero | 2 | Battling, Connect in a row, Hierarchy, Piece placement, Points-based, Psych, Simultaneous, Strategy | |
DM | Playthings of the Past | Zero | 2 | Cards, Chess-like, Grid-based, Luck, Piece movement, Piece placement, Piece removal, Points-based, Strategy, Turn-based | |
DM | Renounce Fate | Zero | 2 | Betting, Cards, Poker-like, Psych, Simultaneous | |
DM | The Ringed City | Zero | 2 | Dice, Line-based, Luck, Optimization, Piece movement, Piece removal, Psych, Race, Simultaneous, Strategy | |
DM | Unlucky For Some | Zero | 2 | Area control, Black & White, Connect in a row, Grid-based, Limited communication, Piece movement, Piece placement, Psych, Simultaneous, Strategy, Tic-Tac-Toe | |
DM | Victory in Choice | Zero | 2 | Area control, Connect in a row, Equation assembly, Grid-based, Hap-like, Host Info, Mathematics, Mental, Nim-like, Observation, Patterns, Piece movement, Points-based, Polyominoes, Psych, Simultaneous, Strategy, Turn-based |