The third of Shardren's Minecraft Geniuses, featuring a large cast and two sets the cast must traverse through, along with a Revenge Mansion twist.
TBD
| Type | Name | Designer(s) | ORGs | # | Tags |
|---|---|---|---|---|---|
| MM | Color Clash | Shardren |
|
15 | Deductive reasoning, Live MM, Teams |
| MM | Diplomatic Relations | Shardren |
|
12 | |
| MM | Genius Race | Shardren |
|
5 | |
| MM | MatchJack | Shardren |
|
6 | |
| MM | Ponies in Pursuit | ItzShaun, RedsToad |
|
4 | |
| MM | Rotate Estate | Shardren |
|
8 | Area control, Grid-based, Live MM, Piece placement, Polyominoes, Simultaneous |
| MM | Saving Faces | Shardren |
|
8 | Grid-based, Limited communication, Live MM, Piece placement, Points-based, Simultaneous, Teams |
| MM | Sleuths and Thieves II | Shardren |
|
11 | Cards, Host Info, Live MM, Points-based, Revolving leadership, Social deduction |
| DM | Brick Building | Non-original Game |
|
2 | Grid-based, Mental, Observation, Patterns, Points-based, Puzzle |
| DM | Cheese Hole | ItzShaun |
|
2 | Connect in a row, Gravity, Grid-based, Nim-like, Piece placement, Points-based, Polyominoes, Strategy, Turn-based |
| DM | Color Crossroads | Shardren |
|
2 | Grid-based, Nim-like, Observation, Piece placement, Points-based, Strategy, Turn-based |
| DM | Haunted House | ItzShaun, Shardren |
|
4 | Area control, Asymmetric, Deductive reasoning, Grid-based, Logic, Piece movement, Psych, Strategy, Teams, Turn-based |
| DM | Power Down | Shardren |
|
2 | Area control, Grid-based, Points-based, Psych, Simultaneous, Strategy, Teams |
| DM | Redstone Signal | Shardren |
|
2 | Grid-based, Observation, Psych, Simultaneous, Strategy |