Bunny Banquet

TBD

Designer(s): MarcerMercer, uriquack, XNimus Match Type: DM (for 2 players)
Featured in: The Genius: Cosmic Banquet

Final Match 2: Bunny Banquet

A banquet befitting of the finals is being hosted. Bring some guests and enjoy the event's activities.


🎉 Gameplay

There are 24 tables, positioned to resemble a clock. These tables are divided into an outer circle (the black squares) and an inner circle (the gray squares), or into 12 numbered pairs notated in Roman numerals. There are also 12 minigames, each themed after a zodiac animal. These minigames take inspiration from their corresponding Main Matches to varying degrees (with the exception of the Rabbit) and one game category will be given to allow the players to make informed decisions.



Starting with the loser of Final Match 1, players will take turns selecting a minigame to play. The winner of the minigame will send their guests to occupy an outer circle table and its corresponding inner circle table from the same numbered pair if applicable, while the loser of the minigame will send their guests to occupy an inner circle table. An already occupied table cannot be overwritten. The winner of the minigame will select who occupies a table first. The process repeats, with players taking turns selecting minigames and occupying tables. When there are no more unoccupied inner circle tables remaining, this step is skipped.


👑 Winning

The Final Match ends when all 12 minigames have been played or when the outcome has already been decided. The player with the largest group of adjacent guests that they have sent wins the Final Match. Tables next to each other in the outer ring are considered adjacent. Tables next to each other in the inner ring are considered adjacent. Tables from the same numbered pair are considered adjacent. If there is a tie for the largest group, each player's second largest group will be compared instead. And so on.


🎁 Items

This Final Match has items that can each be used once for the entire Final Match. They are as follows:

  • Forced Wager (x3): When your opponent has selected a minigame, select an inner circle table of your opponent's color. If you win the minigame, you occupy that table.
  • Swap Tables: Swap a pair of tables with an adjacent pair of tables. This item may not be used if more than 8 minigames have been played.

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