Oxing Ring

TBD

Designer(s): XNimus Match Type: DM (for 2 players)
Featured in: The Genius: Cosmic Banquet

Death Match 10: Oxing Ring

In this game, players will take the role of oxen and push each other out of a ring. However, with a limited amount of stamina, players must be wise about how much force to push their opponent with.


🐂 Gameplay

The Death Match is played on a 7-space board. This will be the 'oxing ring'. Both oxen occupy the same space on the ring and start at the centermost space.



Each player begins the Death Match with 40 stamina. The Death Match is divided into up to 9 rounds. Each round is divided into turns. On each turn, each player must privately submit how much force to push their opponent with.


Levels of pushing are as follows:

[0] No Force

[1] Minimal Force

[2] Moderate Force

[3] Maximum Force


[0] No Force uses up 0 stamina, [1] Minimal Force uses up 1 stamina, and so on.


Once both players have made their decision, the amount of Stamina used by both players is revealed. The player that played the higher number pushes their opponent closer to the edge of the ring. The number of spaces pushed would be the difference between the numbers played.


There are, however, special cases that can happen depending on the numbers submitted:

  • 3 vs 0 - The player that submitted 3 incurs a foul for attempting to push the player that submitted 0 when they weren't ready. No push is made and the round immediately ends regardless of the players' positions on the ring.
  • 3 vs 2 - In addition to being pushed 1 space, the player that submitted 2 loses 3 more stamina while the player that submitted 3 does not lose stamina.
  • 2 vs 1 - In addition to being pushed 1 space, the player that submitted 1 loses 2 more stamina while the player that submitted 2 does not lose stamina.
  • 1 vs 0 - In addition to being pushed 1 space, the player that submitted 1 does not lose stamina and instead gains 5 more stamina (Stamina may not exceed 40).
  • If both players submit the same number 3 turns in a row, the round automatically ends and the player who was closer to pushing their opponent off the ring wins the round. The round continues if this situation happens at the centermost space.

A round ends when a player has pushed their opponent off the ring, when a player has incurred a foul, or when a winner is declared after both players submitted the same number 3 turns in a row. The next round begins with both oxen being reset to the centermost space.


Both players' stamina will remain the same going into the next round.


⏰ Timing

Players will have 1 minute to submit each turn. If you run out of time, you automatically submit 0.


👑 Winning


The Death Match ends if one of 3 things happen:

  1. One player wins 3 rounds. They win the Death Match.
  2. One player incurs 3 fouls. They lose the Death Match.
  3. One player loses all their stamina when a turn ends. They will be unable to continue playing and lose the Death Match unless they have won 3 rounds. In the event that both players have no stamina remaining at the same time, players will be given 10 stamina each and continue from where they left off.

The winner of Oxing Ring will stay in the game and earn 2 garnets for their victory.


The loser of Oxing Ring becomes the tenth eliminated player from The Genius: Cosmic Banquet.


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