Color Crossroads

In this Death Match, color cells on a grid while making sure a valid loop can be drawn over all combinations of two colors.

Designer(s): Shardren Match Type: DM (for 2 players)
Featured in: Shardren's Minecraft Genius: How to Adapt



Your Fifth Death Match is Color Crossroads.



In this game you will place colors on a grid, as to not block looping paths between colors.



This game will be played on a 9x9 board, where each corner has a unique color.

Those colors being Red, Green, Yellow, and Blue.

(Black cells cannot be placed on and will act as walls)



The starting player (Decided by the DMO) will place any 1 of the four colors on the board.

Turns will alternate between players.



When placing, you may only place 1 color on 1 uncolored cell.

You may not place the previous two colors placed.

For example, if the last two colors placed were Green and Yellow, you can only place Blue or Red this turn.

Also, you may not place the same colors orthogonally adjacent to one another. Diagonals are ok.



At any point during your turn, you may challenge your opponent.

A player will challenge when they believe that a looped path of two colors cannot be made.



When a player is challenged, they will attempt to make a valid path with the two challenged colors.

A valid path is one that is only connected by two colors, and uncolored cells, and loops back into itself.



If the challenged player is able to create a valid path, the challenged player gains a point and that color combination can still be challenged.



If the challenged player is unable to make a valid path in 2 minutes, the challenger gains 1 point, and that color combination is unable to be challenge for the rest of the game.



All 6 available color combinations will be shown next to the board, and whether they can still be challenged or not.

The two most recently played colors will also be shown for both players to see to indicate which colors cannot be placed.



The first player to get 3 points will be declared the winner of this Death Match. The loser will be eliminated.


Tags


Grid-based    (The game involves play on a grid.)


Nim-like    (The game takes elements from the mathematical game of strategy Nim.)


Observation    (The game tests the players' observational skills.)


Piece placement    (The game involves pieces being placed on a board.)


Points-based    (The game involves players earning points.)


Strategy    (The game tests the players' strategic & tactical abilities.)


Turn-based    (The game involves players taking turns one after another.)