In this Death Match, find sets of cards that either have all of the same or all different features. (Original design by Marsha Falco)
Designer(s): Non-original Game | Match Type: DM (for 2 players) |
Featured in: The Genius: Rules of the Game, The Genius: Rule Breaker, The Genius: Grand Final, The Subreddit Game, The Genius Social, The Genius: Code of Conduct, Shardren's Minecraft Genius: How to Play, The Genius: First Encounter |
(Translation credit to Bumdidlyumptious)
The 3rd death match is the Gyul! Hap! game.
In the Gyul! Hap! game, you will have to find 3 pictures with all the same or all differing properties out of a selection of 9 pictures.
The pictures will each have 3 properties. The first is the shape, the second is the color of the shape, the third is the background color.
The game will be played with a total of 27 pictures each with different combinations of properties.
9 of these pictures will be revealed every round. When the 9 pictures are revealed, you will need to find 3 pictures that form a Hap.
A Hap is when every property of the 3 pictures is all the same or all different.
For example, in these 3 pictures the shapes are all the same, the colors of the shapes are all different, and the background colors are all the same. As there are 3 properties where they are either all the same or all differing, they form a Hap.
You will each be given 10 seconds. When you find a Hap, call out "Hap" and call out the 3 numbers within 5 seconds.
If they form a Hap, you will gain 1 point. If they do not form a Hap, you will lose 1 point.
If you do not call out any numbers within the time limit, there is no change in points and the turn is passed onto the other player.
If you think there are no more Haps on the board, you may call out "Gyul". Gyul means there are no more Haps remaining.
If there are really no more combinations left to form a Hap, the player who called Gyul will gain 3 points. However, if there are still Haps remaining on the board, that player will lose 1 point and the turn will be passed onto the other player.
If players don't call out Hap or Gyul for 6 turns, the round will end and the next round will start.
The game consists of a total of 10 rounds. The player with less points at the end will be eliminated. The winner will advance to the 4th round.
And now, you can also play the sixth round's Death Match, Gyul! Hap! from the comfort of your living room!
Below are links to three grids. You must find as many Haps as possible and write them down. The answers will be revealed tomorrow. A Hap is a trio of squares for which all of their properties are either all the same or all different. For example:
White background, red square
White background, yellow triangle
White background, blue circle
The links are below. Good luck!
Grid 1:
Grid 2:
Grid 3:
I will now reveal the 9th Death Match.
In this game you will have to find 3 cards with all the same or all differing properties out of a selection of 12 cards. These 12 cards will be shown in a 3 row x 4 column grid.
Each picture will have 4 properties:
Color - Blue, Green or Red
Shape - Squiggles, Diamonds or Ovals
Shading - Clear, Lined or Solid
Quantity - One, Two or Three
When the 12 cards are revealed, you will need to find three cards that form a Hap. A Hap consists of three cards where every property is either all same or all different.
Here is an example board:
From left to right and row by row, each card is assigned a number from 1 - 12 in ascending order. The top left card is 1 and the bottom right card is 12.
Correct examples of a hap:
Incorrect examples of a hap:
The player who posts "Gyul" on this thread first gets to answer. They then have 1 minute to answer with a follow up post. Their answer will consist of a list containing all the haps found on the board. If they correctly identify all the Haps, they win the round. If they are incorrect, either by missing a Hap or having incorrect Haps in your list, the chance will be passed to the opponent. Missing the 1 minute time stamp from your "Gyul" will also pass the chance to your opponent. At this point, players will take turns until a player correctly finds all the haps and wins the round.
At the end of 9 rounds, the player with the most wins will win the Death Match.
When a player wins 5 rounds, the game will end as that player's win.
If one of the Death Match players edits or deletes one of their posts during the round, the other player will immediately win the round.
You now have 30 minutes from this post to prepare. When the 30 minutes is up, I will lock the member rooms without warning.
Once both players post "ready" on this thread, I will post the first round.
In this match, you will find matching sets of three (haps) and identify them to score points.
There will be ten rounds. In each round, players are shown a 3x3 board that contains 9 tile. Each tile has three features: object (moon, robot or UFO), object color (red, green or grey) and background color (black, grey or white).
Players will then take turns identifying sets of three shapes whose features are all the same or all different.
For example, a red moon on a black background, a grey robot on a black background and a green UFO on a black background would form a hap. However, a red moon on a black background, a grey robot on a grey background and a green moon on a white background would not form a hap because there are two moons.
Players will alternate turns. Each turn will last ten seconds. On their turn, a player can call Hap, Gyul or pass. If ten seconds pass without a call, the player will pass. The ten second timer will begin when a moderator announces that it's a player's turn.
The player taking the very first action of the round will receive 15 seconds.
If you think that you have found a hap, post Hap in this thread, followed by the three corresponding grid numbers.
In the following example, if you wanted to identify the hap formed by the three UFOs on white backgrounds, you would post Hap 5-6-9
If you think that all haps have been identified, you can post Gyul in this thread on your turn. If there are no haps left, your call of Gyul will be successful and we will move onto the next round. If your call of Gyul was incorrect, then play will pass to the next player.
If each player takes four turns in a row without calling Hap or Gyul, then we will move onto the next round.
Players score 1 point for each successful Hap they identify. If they call Hap but do not identify a correct set, or identify a set that has already been identified, then the player loses a point.
Players gain 3 points for each successful Gyul call. If they incorrectly call Gyul, then the player loses a point.
The player with the most points after ten rounds will win the Finale Match.
If players are tied after ten rounds, then we will play an eleventh round as a tiebreaker.
Grid-based (The game involves play on a grid.)
Hap-like (The game takes elements from the Gyul! Hap! game from The Genius TV show, also known as Set.)
Observation (The game tests the players' observational skills.)
Patterns (The game involves players finding and interacting with patterns.)
Points-based (The game involves players earning points.)
Turn-based (The game involves players taking turns one after another.)