Gravity Pandemic

In this Death Match, draft the right birds to identify the Raven before your opponent.

Designer(s): XNimus Match Type: DM (for 2 players)
Featured in: Deadly By Design

Death Match: Gravity Pandemic


In a certain town of birds, an evil Raven has spread a poison that increases a bird's gravity, causing birds in the town to become flightless! No one in town knows who the perpetrator is as they are all too birdbrained to solve the mystery, so it is up to you to find out which bird is the Raven in order to put an end to the gravity pandemic.


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Setup


This Death Match consists of 4 rounds and each round is consisted of at most 4 night phases and at most 4 day phases. There are also 11 bird types seated in a circle with seats numbered 1-11 in clockwise order, with each bird type being randomly assigned to each number but not revealed to both players. At the start of each round, bird-to-seat assignments are randomized.




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Gameplay


At the start of each round, both players may choose to have the seat number of up to one bird type of their choice other than the Raven privately revealed to them. However, they may not guess the identity of their chosen bird during the day phase for the duration of the round. At the end of the round, any birds chosen to be revealed will be publicly announced and may not be chosen to be revealed again in future rounds.


The night phase then begins. Each night phase will be numbered Night 1, Night 2, etc. During the night phase, players take turns drafting bird types to control for the night. Each player will draft 5 bird types in alternating order. The player that currently has less points will draft first. If this is tied, the player that didn't draft first during the previous night phase will draft first. On the first night phase of the Death Match, the DMO will draft first.


Players will then privately pick any applicable actions and privately receive any applicable information based on their drafted bird types. Before any actions are applied and any information is received, the gravity poison spreads to the nearest non-flightless bird clockwise and the nearest non-flightless bird counterclockwise from the Raven. The poisoned birds are flightless for the duration of the round.


After both players have received their information, the day phase begins. Each day phase will be numbered Day 1, Day 2, etc. During the day phase, players may submit any guesses as to which seat number is assigned to which bird type. Players are given 1 minute to privately submit up to one guess.


If the guess is incorrect, the guesser loses 1 point. If the guess is correct, the guesser gains 1 point and the guessed seat number's assigned bird type will be publicly revealed. However, if the Raven is correctly guessed, the guesser gains 3 points instead. Points can be negative. If both players correctly guess the same bird, they both gain points.


All point updates are publicly announced as soon as they occur. If any guesses are made, another 1 minute guessing period will be given. This will continue until neither player submits a guess. Then the day phase ends and the next night phase begins.


A round ends when all birds other than the Raven are flightless (once Day 4 ends) or when the Raven is correctly guessed.


To summarize, the game flow of each round is as follows:

  • Start of round reveals
  • Night 1
  • Day 1
  • Night 2
  • Day 2
  • Night 3
  • Day 3
  • Night 4
  • Day 4

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Bird Types


There are 11 different types of birds, 10 of which can be drafted. Each birds have their own effects. They are as follows:


Hawk

  • Visit a seat number or bird type. You will be told if the chosen bird is flightless or not flightless.
  • Response: [Yes] if flightless, [No] if not flightless.

Penguin

  • Is flightless. You will be told if the Penguin has at least one flightless neighbor. Does not visit.
  • Response: [Yes] if has at least one flightless neighbor, [No] if no flightless neighbors.

Crow

  • Visit a seat number. You will be told if the chosen bird is the Raven or not. However, the Crow itself will appear as the Raven and if the Crow is flightless, all birds will appear as the Raven.
  • Response: [Yes] if appears as Raven, [No] if does not appear as Raven.

Lovebird A

  • Will take the shortest direction (clockwise or counterclockwise) to Lovebird B and will visit Lovebird B and all birds along the way. Will still visit all birds that can be visited even if Lovebird B is revealed. Does not visit if flightless. Not draftable in the night phase.
  • Response: [N/A]

Lovebird B

  • You will be told all seat numbers of any visiting bird that isn't a Lovebird. Does not visit.
  • Response: [Seat number(s)] or [N/A] if none.

Lark

  • Visit a bird type. If the chosen bird was visited by a bird type drafted by your opponent, you will be told the seat number of the opponent's visiting bird(s).
  • Response: [Seat number(s)] or [N/A] if none.

Owl

  • Visit a seat number. You will be told all bird types other than the Owl that had visited the chosen bird.
  • Response: [Seat number: Bird type(s)] or [N/A] if none.

Eagle

  • Visit a seat number. You will be told the bird types that the chosen bird visited.
  • Response: [Seat number: Bird type(s)] or [N/A] if none.

Robin

  • You gain 0.25 points for each bird that visits the Robin. All points gained this way are publicly announced. Does not visit.
  • Response: [N/A]

Parrot

  • Visit a seat number. You will be told the same response that the chosen bird received.
  • Response: [Copied]

Raven

  • Visit a seat number or bird type. The chosen bird will have no effect. It will not visit and it will do nothing for the duration of this night phase. The Raven will not visit itself if its own seat number or bird type is selected.
  • Response: [N/A]. [N/A] will also be given as a response for any bird type that has been affected by the Raven. This also affects responses copied by the Parrot.

A few notes regarding night actions:

  • Birds can self visit.
  • Any bird types and seat numbers that have been publicly revealed cannot be chosen or visited by bird actions but can still be drafted during the night phase.
  • All actions take place simultaneously, with the exception of the Raven which has priority.

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Endgame


When 4 rounds end, the player with more points wins. If this is tied, the player that had the lead in the previous scoring update wins. Further ties are broken this way.


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Time Controls


Start of round reveals

  • 1 minute. Not submitting will be taken as not revealing.

Night phase drafting

  • No time limit but if it gets out of hand the host has the right to make any calls they deem fit.

Night phase action selection

  • 2 minutes. Not submitting and invalid submissions will be taken as not visiting and an automatic [N/A] response.

Day phase

  • 1 minute per guessing period. Not submitting will be taken as not guessing.

Tags


Circular Seating    (The game involves players being connected in a circle or cycle.)


Drafting    (The game involves players drafting items from a pool, usually by taking turns or using a priority system.)


Logic    (The game involves logical deductions and puzzles.)


Miscellaneous    (The game tests a miscellaneous set of skills.)


Social deduction    (The game involves players trying to deduce other players' hidden roles.)