Soullinked

In this Main Match, work together with your soulmate to claim cells on the grid.

Designer(s): e_is_cool, elara Match Type: MM (for 8 players)
Featured in: The Genius: Heaven and Hell

Note: for this Main Match, players were told to pair up such that each pair had one player in Heaven and one player in Hell.


Main Match 7: Soulinked

Even if they’re separated and worlds apart, soulmates always find a way to stay together.


This MM takes place over 5 rounds. There will be two boards revealed that have identical dimensions. Each board has cells which contain a number. One board will be for Heaven, and one board will be for Hell.


Each player also has 5 power cards, labeled from 1 through 5. Each round, a player will select a cell as well as a power card. Heaven players can only select cells that are both even coordinates, and Hell players can only select cells that are both odd coordinates.


The power of a pair is just the sum of the two power cards played by both players.


The pair of players will claim the 4 cells that are the corners of the rectangle defined by the two players. A player will gain points equal to each cell that they claimed, if they were the unique highest power. (In other words, no other pair that attempted to claim that cell has a greater or equal power to them.) Once a cell is claimed in a round, its point value is halved for all subsequent rounds, rounded towards 0. Note that because the two boards have different numbers on each cell, the cells claimed are the same for both players in a pair, but the points earned may be different.


At the end of each round, both members of a pair are told both of their scores.


The loser of each realm is whoever has the least points. A tie is broken based on how well your partner did (higher is better); if this is still a tie, we go back in time until it isn’t a tie. The partner of whoever is the loser in each realm cannot win the Main Match.


The winner of each realm is whoever has the most points, given that their partner is not a loser. Ties are broken similarly–we consider the performance of the partner, and then go back in time.


The winner of Heaven stays in Heaven; the winner of Hell ascends to Heaven. All other players fall to, or stay in, Hell.


The loser of Heaven gains the Devil's Curse for the next episode. The loser of Hell is the Elimination Candidate, and will pick another Hell player to face in the DM.


The DM will be a partner DM. The Hell player in the losing pair will be eliminated.


Tags


Grid-based    (The game involves play on a grid.)


Limited communication    (The game cuts or restricts communications in some way between players.)


Points-based    (The game involves players earning points.)


Teams    (The game involves the players being split into teams.)