In this Main Match, players determine their four teammates and must gather them all into one room to win.
Designer(s): RedsToad | Match Type: MM (for 12 players) |
Featured in: The Genius: Code Red |
MM2: Locked Out
⚠️ This is a limited communication game. Please do not talk to anyone until you are allowed to do so.
🔖 -- Image Summary -- 🔖
📖 -- Rules -- 📖
⌛ This game is separated into 10 rounds, 24 hours each. The game begins immediately, there is no pregame. The game can end before 10 rounds pass.
Players will be separated into 3 teams of 4. You do not know who is on which team, including yourself.
Players will then be randomly put into 3 rooms. Initially, each room will have at least 1 member from all 3 teams.
💡 You will always know who is in the same room as you.
⚠️ Communication between rooms is not allowed.
✏️ Every round, all players are prompted to submit which room they want to move to, either Alpha, Beta or Gamma. Staying in the same room is not an option. Not submitting will cause you to submit randomly.
If only you and another player want to move to the same room, you do, and immediately gain 1 garnet.
If you and more than one other player wants to move to the same room, only 2 players with highest priority will move. The other player(s) will be screwed and be forced to move opposite to their submission.
🔢 If you caused another player to be screwed, (your new priority) = (your old priority) - (absolute value of screwed player’s priority).
This can happen twice in a round if all 4 players want to go the same way, and can cause your priority to be negative.
💡 At the end of every round, after moving to a different room with a player, you will learn which team that player is on.
Game end
The game ends when a player correctly calls that there are 4 players from the same team in their room. Their entire team and the entire team they beat get tokens of life.
Water beats Fire, which beats Grass, which beats Water.
The player with the lowest priority out of the 4 people without a ToL is EC.
Each member of a winning team gets 5 garnets. Team they beat get 2 garnets each.
To call, a player has to state publicly in your room channel that there are 4 players from the same team, along with a host ping. A host will confirm whether the guess is right or not.
🔢 If the guess is incorrect, the player guessing will lose 4 priority immediately.
️⃣ Edge Cases*
️⃣ If a game reaches round 10 without anyone calling in a win, a quiz round will be held instead of round 10. During this quiz, priority cannot be changed in any way*.
*️⃣ If only one team is able to call for a win in a given round, and they do, the game ends immediately.
*️⃣ If there are multiple teams that can win in a round, the game ends at round end or after all teams who can call, do.
*️⃣ If all 3 teams win at the same time, a quiz round is held (like in the previous tiebreak.)
🔢 Priority
Priority can be gained the following ways:
Priority can be lost the following ways:
⚠️ These rules will often result in multiple players having the same priority. To fix this, these steps are followed:
🔍 Here is an example of the above two rules in effect.
Crawron: 3 -> 7
Reds: 5 -> 7
Digory: 8 -> 8.
Craw and Reds have the same priority, which needs to be fixed.
Step 1: Neither Craw nor Reds have gained priority from the tiebreak. This step is skipped.
Step 2: Craw had the lowest priority in the previous rounds, so all tied players but Craw (only Reds) gain 1 priority.
Step 3: Reds is the sole player who has gained the most priority from this tiebreak (1 priority). All players but Reds (only Digory) gain 1 priority.
All ties have been broken, the new priorities are:
Crawron: 7
Reds: 8
Digory: 9
💡 You will learn your new priority every round and how much of it was from tiebreak.
Garnets
Garnets can be gained the following ways:
Garnets can be lost the following ways:
💡 Available Information
Here is all of the information available to you.
At the start of every round, in room channel
At the start of every round, privately
📌 Amendment: You can talk in pair chats with people you share the room with
📌 Wording change: Clarified that possible submission options are Alpha, Beta and Gamma
Limited communication (The game cuts or restricts communications in some way between players.)
Social deduction (The game involves players trying to deduce other players' hidden roles.)
Teams (The game involves the players being split into teams.)