TBD
| Designer(s): Dairy Product | Match Type: MM (for 10 players) |
| Featured in: Genius Online: Deadly Influx | |
The Main Match is called Perfect 10.
In Perfect 10, the game is to have your personal assigned number to be 10. All players will start with a personal number of 1, and each round you will mutually choose 1 other person to combine points with.
When pairing with another person, there are 3 possibilities:
If 1, then your personal number will be the sum of you and the other player’s personal number.
If 2, then you personal number will be the difference of you and the other player’s personal number.
If 3, then both of your numbers are the sum of you and the other player’s personal number.
You can only pair up with 1 person each round. Each round will last 24 hours. In your alliance chats, you will ping dealers to show us the two of you want to pair up. One person will state that the two of you will pair up, and the other person must agree. PLEASE, do not ping dealers unless there is somewhat of an agreement between the two of you for this purpose. If you wish to, you may abstain from pairing up with people as well, let us know if you are to abstain as well. If you can not find a mutual partner to combine with by the end of a round, your personal number won’t change at all, as if you abstained from pairing up with someone.
However, you will not know your personal number at any time throughout the game. If you wish to check out your personal number, you can spend 3 garnets to check it, and you can only check your own number. This means everyone’s personal number will only be revealed at the end.
Also, if your personal number goes above 10, then the number will automatically be set to 1, no matter how much above 10 you are. So if one person has a 9 and another person has a 4. The person with a 9 will have their personal number changed to 5, and the person with the personal number of 4 will have it changed to 1, because 9+4 > 10, meaning their personal number resets.
At the end of a round, if a player’s personal number has reached 10, they will be safe and be "out” of the game (they’ll stop playing and be placed in a different room). We will state who has reached 10 only (I know this is different from what's stated above with no one's number is revealed, but it's the winning number screw you I'm the host).
But, they will not be lounging around doing nothing. People who reach 10 will have their chance to earn garnets. More to be revealed IF you reach the winner’s room.
Once 6 players have reached 10, the game will end. Only the first person (or people) who reached 10 will win and receive a ToL. In the case of a sole winner, they will receive a second ToL to give to someone else. The other players will not have won, but not lost this game. The players who have not reached 10 will be the “losers” this MM. The winner(s) will choose an Elimination Candidate from the group of losers, who will then choose a player who is not immune to be their opponent in the Death Match, where one of the two will be the next eliminated player in Deadly Influx.
As usual, there will be a 24 hour pregame period for everyone to discuss the game, meaning the pregame will end at 3 PM EST/EDT the next day. Afterwards, each round will last 24 hours. Good luck contestants.