TBD
| Designer(s): Deusovi | Match Type: DM (for 2 players) |
| Featured in: DM Colosseum | |
⚔ Factor Bingo ⚔
This game is new to this tournament. This game was created by Deusovi.
The goal of the game is to form a bingo before your opponent does. The catch is, you'll call the numbers!
RULESThis bingo game uses two boards. One player receives the board on the left; the other receives the board on the right. Gray cells indicate the cells that are the same on both boards. There are also only 30 numbers used, which are the factors of 720.

Decide the starting player. Players alternate turns.
The game is divided into two phases: filling and calling.
In the filling phase, you will replace letters on your board with numbers. On your turn, pick one letter and one number, both of which haven't been picked before. You will then replace the letter with the number, on both boards.
After 25 turns, all letters have been replaced and the filling phase ends. The player that last moved (this is also the starting player) additionally picks one of the 5 unused numbers as the current number. The remaining 29 numbers are now available to be called.
In the calling phase, you will call numbers to hope for a bingo. The next player starts (this is the non-starting player). On your turn, pick a number that hasn't been called before, that is either a multiple or a divisor of the current number; if there is no such number, pick any remaining number. Both players then mark down the called number if it's on their board, and the called number becomes the current number.
The game ends when a player gets 5 marked numbers in a line, be that horizontal, vertical, or diagonal. The player with more lines of 5 marked numbers wins. In case of a tie, the player that made the last call loses.
ADMINISTRATIONMake your moves in the public game room. During filling phase, state which letter and which number you're replacing with. During calling phase, state which number you're calling.
Information revealed in public game room: player boards, numbers available, current number (in calling phase).
Private channels are not used.
Time controls: 5 periods of 1 minute. I will take the first unambiguous legal move you make each turn. If you attempt to make an illegal move, I will announce it and you must make a different move.