Line of Fire

In this Death Match, players publicly and privately play numbers in zones to claim more points than their opponents

Designer(s): Shardren Match Type: DM (for 2 players)
Featured in: Shardren's Minecraft Genius: How to Survive



Your Third Death Match is Line of Fire




In this game you will place number cards in attempt to claim sections of the line, and gain more points than your opponent.




Each turn, players will submit a card, and the zone they'd like to put it in.

Once both players have submitted, both cards will be placed in the zone.




At the end of the game, the player with the highest total of numbers on a specific zone, wins the zone's points.

If a zone ties, then no one gains those points.




On every even-numbered turn, the number played will be hidden, but the zone it was played in will be shown.




You are not allowed to place a card in the same zone on back-to-back turns.




Another way to win a zone other than having a higher total is by placing 4 cards in that zone.

Once 1 player has placed 4 cards in that zone, they automatically win that zone.




If however, your opponent has 3 cards already in a zone, you can declare the zone to be revealed.

If you do so, then that zone is locked down, and the player with the highest total will win that zone.




The player with the most points via zones won, will win the round.

The first player to win 2 rounds will win this Death Match.


The second time Line of Fire was played, a time limit was added to each round.

Round 1 had a time limit of 1.5 minutes per submission, Round 2 had 1 minute, and Round 3 had 30 Seconds


Tags


Goofspiel-like    (The game takes elements from the classic game Goofspiel.)


Points-based    (The game involves players earning points.)


Psych    (The game tests the players' psychological & bluffing abilities.)


Simultaneous    (The game involves players taking their turns simultaneously.)