Explosion Commotion

In this Main Match, players with Bombs must attempt to explode opposing Team Leaders to win for their own team.

Designer(s): Shardren Match Type: MM (for 12 players)
Featured in: Shardren's Minecraft Genius: How to Play



Your third Main Match is Explosion Commotion.






In this game you'll be split up into 3 teams of 4, however, you will not initially know who is on your team.




Each player in every team will have 1 of 4 roles

Leader

Bomb

Defuser

and Spy




In this game, everyone will be confined into rooms each round for the entirety of the game. Each room having a designated team color

At the beginning of the game you must select a room to reside in for the round, then every round you must swap rooms

Each round will last 7 minutes




There is 1 exception to the first round, where each team's Bomb and Leader must start in their team's designated color room




Bomb Players

The goal for the Bombs are to explode in the same room as an enemy team leader. If done successfully, the Bomb's team will win the Main Match.

You may only explode in rounds after Round 2

You may only attempt to explode 1 minute after each round begins.




Defusers

Each Defuser in the same room as a bomb will be instantly notified of a bomb's attempt to explode.

They have the option to stop the bomb from exploding, and if done so no bombs will go off in that room.

Defusers only have a 1 time use for this, and if multiple defusers use it in the same room on the same round, their uses are both taken away.




Spies

Each team's spy will know the identity of both enemy team leaders, but not their own.




Leaders

Leaders have the power to exile 1 or 2 players to the 4th room anonymously.

They cannot exile themselves

You may only exile 1-2 people if you're currently in your team's colored room. Only 1 person in a room that is not your color.

You may not exile enemy team leaders in a room that is not your color. (If this happens the enemy team leader will know they were attempted to be exiled)

After 6 minutes in a round has passed, you may not exile anyone.


Explosions and defusals can still happen in the exile room.




When submitting for your next room for the next round, you may pay 1 garnet to know of where everyone else will go before you choose. if multiple people pay in 1 round, they won't know where each other go.




If a Bomb explodes another team's leader, that team will be the winners of this Main Match, with the Bomb getting 3 garnets, and the others getting 1

If a bomb manages to blow up 2 enemy leaders, then garnet payouts are doubled.

If a bomb explodes and does not explode an enemy leader, they are instantly the Elimination Candidate.

If 2 different rooms have an explosion, the Bomb that submitted the explosion first will be the result used.


Explosions will always happen at the end of a round, and each defuser must say whether to defuse the bomb or not.


Tags


Limited communication    (The game cuts or restricts communications in some way between players.)


Live MM    (The game is a Main Match that is specifically designed to be played in a live session.)


Social deduction    (The game involves players trying to deduce other players' hidden roles.)


Teams    (The game involves the players being split into teams.)