In this Death Match, use your pieces to make a bridge to the other side before your opponent can.
Designer(s): Shardren | Match Type: DM (for 2 players) |
Featured in: Shardren's Minecraft Genius: How to Play |
Your Second and Fifth Death Matches are Bridge Too Far.
Your goal is to make a bridge from your color's side to the other colors side. You will have a select amount of pieces to play on the board on your turn.
These pieces include 4 pieces known as invisible tiles.
Use one on your turn and if your opponent ever attempts to place something on a tile where you have an invisible tile, it will be overtaken by your color.
If both players manage to place an invisible tile on the same spot, there will be considered to be no invisible tile on that space.
Diagonals will not count as a bridge. So this example board does not count
If the game ties, like this board here, there will be no point given, and on all future rounds both players gain an extra invisible tile.
The first player to win 2 games, is the winner of this Death Match, and will take their opponent's garnets.
Grid-based (The game involves play on a grid.)
Psych (The game tests the players' psychological & bluffing abilities.)
Strategy (The game tests the players' strategic & tactical abilities.)
Turn-based (The game involves players taking turns one after another.)