King of Roulette

In this Main Match, have the king rig the roulette to earn the most from your bets.

Designer(s): MarcerMercer Match Type: MM (for 7 players)
Featured in: Exordium

In this game, players attempt to both rig and bet on a roulette to earn points.


There are a total of 7 rounds in this game. Each round, all players except the King must bet on a space on the roulette. The starting spaces for the roulette are 1, 2, 3, 4, 5, 6, and king. The King, in addition, must issue the rigging rule.


The rigging rule is a one sentence statement that determines which spaces earn points in the round. The rigging rule must be about spaces; they cannot be about specific players. The rigging rule must specify two spaces that earn 1 point and one space that earns 2 points. A valid example would be “spaces 2 and 3 earn 1 point and space 5 earns 2 points.” An invalid example would be “all players named XNimus earn a point.” Players who bet on spaces that satisfy the rigging rule earn the respective amount of points. The King cannot earn points through the rigging rule, and you cannot make the King space earn points.


However, the King may earn points by correctly guessing the amount of other players who will earn points that round. The King can guess the following and earn the corresponding amount of points:

  • 0-1: if you guess this correctly, you get 4 points.
  • 2-3: if you guess this correctly, you get 3 points.
  • 4-5: if you guess this correctly, you get 2 points.
  • 6: if you guess this correctly, you get 1 point.

For example, if the rigging rule includes “all players on space 2 earn a point,” and Sally and Jack are on space 2, if the King guessed “2-3 players earn points,” they will earn 3 points.


The King space is unique. Players who bet on the King space have a chance at becoming the King for the next round. If there is only one player who bets on the King space, they will become the King. If there is more than one player, the player with the least amount of points among them will become the King. If this is a tie, the current King decides between those tied who the next King will be. If there is no one on the King Space, the current King can elect anyone to become the next King, including themselves. The first King is decided by a majority vote during the time before Round 1.


All players may buy a Double Bonus for 2 garnets, with each additional purchase costing 1 more. If a player uses a Double Bonus, their points gains in that round are doubled. Double Bonuses are one-time use.


The player with the most points at the end of the game wins two Tokens of Life. The player with the least amount of points is the Elimination Candidate. If there is a tie for first, all players tied for first are given a Token of Life and no additional Tokens of Life will be handed out. At maximum, three players can tie for first place — if more than three players tie, all Tokens of Life are negated. If there is a tie for last place, the highest points getter(s) of the main match will get to choose the Elimination Candidate. If everyone has exactly the same amount of points, then no one gets Tokens of Life and the last King is the Elimination Candidate.


All players will also earn a garnet for every 5 points they score.


Clarification: Each round, the king's decisions, as well as who earned how many points, are announced.


Tags


Points-based    (The game involves players earning points.)


Revolving leadership    (The game involves players taking turns being a unique role with special abilities.)